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Xbox 360 | Battlefield: Bad Company 2 Update - Guns, Grenades, and Giggles E-mail
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Written by Munk   
We play through an extended chunk of DICE's upcoming shooter to see if it's still got the great character which made the first game special. Battlefield: Bad Company was a game that had a lot of things going for it, but one of the best parts of the 2008 first-person shooter from EA and DICE was its charming sense of humor. You and your accident-prone squadmates in B Company were always getting into some elaborate headache or another, and the absurd conversations that came of those situations were easily some of the high points of the game. That same squad returns for the sequel, and though its antics have been toned down a little bit, the result is a game that feels much improved yet still manages to squeeze in plenty of laughs.
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PC | Battlefield: Bad Company 2 Update - Guns, Grenades, and Giggles E-mail
Written by Munk   
We play through an extended chunk of DICE's upcoming shooter to see if it's still got the great character which made the first game special. Battlefield: Bad Company was a game that had a lot of things going for it, but one of the best parts of the 2008 first-person shooter from EA and DICE was its charming sense of humor. You and your accident-prone squadmates in B Company were always getting into some elaborate headache or another, and the absurd conversations that came of those situations were easily some of the high points of the game. That same squad returns for the sequel, and though its antics have been toned down a little bit, the result is a game that feels much improved yet still manages to squeeze in plenty of laughs.
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PlayStation 3 | Super Street Fighter IV Q&A E-mail
Written by Munk   
Capcom's Seth Killian gives us the latest on Capcom's new entry in its acclaimed fighting series. Capcom's upcoming Super Street Fighter IV is set to deliver fans of the series a meaty helping of new content to master. The robust offering of new characters, new moves, and new ultra combos should give anyone who mastered last year's Street Fighter IV something to study. Today's new trailer shed some light on the bulk of the game's new cast, which includes a surprising array of familiar faces drawn from Street Fighter history. We checked in with SSFIV's special advisor Seth Killian to talk about the upcoming game, the new characters, and what the deal is with the raccoon.
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Xbox 360 | Supreme Commander 2 Updated Hands-On - Multiplayer and Skirmish E-mail
Written by Munk   

We get our hands dirty in multiplayer in this epic strategy sequel. The original Supreme Commander expanded on the large-scale strategy of the real-time strategy classic Total Annihilation, and Supreme Commander 2 will further streamline the experience to focus on key strategic decisions and the gigantic killer robots that result from those decisions. The game offers three standard multiplayer modes: assassination, which requires you to destroy your opponents' ACU (supreme commander) unit to win; supremacy, which requires you to wipe your opponents' ACU, base, and armies off the face of the earth; and infinite war, a sandbox-like mode with no specific victory conditions that's primarily intended for experimenting with various tech trees. We've had a chance to try these modes and skirmish matches against computer-controlled artificial intelligence opponents and have much to report.


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PC | Supreme Commander 2 Updated Hands-On - Multiplayer and Skirmish E-mail
Written by Munk   
We get our hands dirty in multiplayer in this epic strategy sequel. The original Supreme Commander expanded on the large-scale strategy of the real-time strategy classic Total Annihilation, and Supreme Commander 2 will further streamline the experience to focus on key strategic decisions and the gigantic killer robots that result from those decisions. The game offers three standard multiplayer modes: assassination, which requires you to destroy your opponents' ACU (supreme commander) unit to win; supremacy, which requires you to wipe your opponents' ACU, base, and armies off the face of the earth; and infinite war, a sandbox-like mode with no specific victory conditions that's primarily intended for experimenting with various tech trees. We've had a chance to try these modes and skirmish matches against computer-controlled artificial intelligence opponents and have much to report.
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DS | WarioWare DIY Hands-On E-mail
Written by Munk   
Wario just got lazier, and now it's our turn to come up with our own collection of wacky, nonsensical microgames. If you are itching to play some microgames and were a little disappointed with the paltry selection from the previous WarioWare Snapped for its lack of content, then you might want to look into WarioWare DIY (Do It Yourself). This latest entry in the WarioWare series allows you to create your own microgames on the Nintendo DS. WarioWare DIY Showcase on the Wii doesn't have the creation tools that come with its DS counterpart, but it does have 70 original microgames, and you can download the ones you or your friends have created on the DS. We had an opportunity to visit Nintendo to check out the DS version and make our own little microgame.
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Xbox 360 | Need for Speed Shift: Exclusive Hands-On With Ferrari DLC E-mail
Written by Munk   
EA is bringing the Prancing Pony to Shift, and we've got an exclusive hands-on look.
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PlayStation 3 | Need for Speed Shift: Exclusive Hands-On With Ferrari DLC E-mail
Written by Munk   
EA is bringing the Prancing Pony to Shift, and we've got an exclusive hands-on look.
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PlayStation 3 | Last Rebellion Hands-On E-mail
Written by Munk   
This upcoming role-playing game from Nippon Ichi puts a unique spin on the traditional turn-based battle system. Last Rebellion is the latest Japanese role-playing game from Nippon Ichi Software, which was released in Japan earlier this year and is set to be released in North America at the end of this month. It's a unique turn-based RPG where you have interchangeable main characters, as well as an interesting tactical battle system that involves stamping and spellcasting. However, the watercolor visuals stand out the most because several well-known manga artists have contributed to the game's design. We had an opportunity to play some of Last Rebellion and were intrigued by the strategic elements in the gameplay.
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PlayStation 3 | Skate 3 Updated Hands-On E-mail
Written by Munk   
With a new co-op Career mode, we try to squeeze our entire team into one magazine cover shot. EA hit the ground running with its Skate franchise, which from day one offered a uniquely analog-stick-driven control scheme and a refreshing, true-to-the-sport approach to skateboarding. Now on its third installment in four calendar years, the development team at EA Black Box is looking to keep the series fresh when the next game arrives this May. The team's approach is twofold: introduce a brand new city to work your skateboarding magic in and shift the focus of Career mode to the social aspect of the sport.
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